Oh no, you're thinking, yet another cookie pop-up. Well, sorry, it's the law. We measure how many people read us, and ensure you see relevant ads, by storing cookies on your device. If you're cool with that, hit “Accept all Cookies”. For more info and to customise your settings, hit “Customise Settings”.

Review and manage your consent

Here's an overview of our use of cookies, similar technologies and how to manage them. You can also change your choices at any time, by hitting the “Your Consent Options” link on the site's footer.

Manage Cookie Preferences
  • These cookies are strictly necessary so that you can navigate the site as normal and use all features. Without these cookies we cannot provide you with the service that you expect.

  • These cookies are used to make advertising messages more relevant to you. They perform functions like preventing the same ad from continuously reappearing, ensuring that ads are properly displayed for advertisers, and in some cases selecting advertisements that are based on your interests.

  • These cookies collect information in aggregate form to help us understand how our websites are being used. They allow us to count visits and traffic sources so that we can measure and improve the performance of our sites. If people say no to these cookies, we do not know how many people have visited and we cannot monitor performance.

See also our Cookie policy and Privacy policy.

Sony Cell CPU to deliver two teraflops in 64-core config

Scales like crazy, will allow true AI, company claims


'Cell', the massively parallel processing chip currently being designed by Sony and IBM, will scale from single-chip systems through to entire server rooms packed with thousands of them, Sony's executive deputy president Ken Kutaragi told attendees of the company's Transformation 60 conference yesterday.

That's always been the goal, of course, since Cell was first announced back in March 2001. But yesterday Kutaragi put some numbers onto the chart.

A four-core chip home server system will be able to deliver one billion floating-point operations per second, apparently. Move up to a 32-core chip - in, say, a blade server module - and you'd get 32 gigaflops of processing power, while a 64-core slab of silicon inside a rack-mount unit doing graphics work would churn out two teraflops, according to Kutaragi's presentation foils.

Ultimately, Kutaragi suggested, we'll see 16 teraflop supercomputer 'cabinets' and one petaflop (a million billion flops, in other words) server rooms - the latter delivering enough raw power for true AI systems, he said.

Kutaragi likened a single Cell chip to IBM's 32-node RS/6000-based chess supercomputer Deep Blue. The exponential scaling rate suggests Cell really doesn't come into its own until you use lots of them together.

That's certainly the design philosophy: "With built-in broadband connectivity, microprocessors that currently exist as individual islands will be more closely linked, making a network of systems act more as one, unified 'supersystem'. Just as biological cells in the body unite to form complete physical systems, Cell-based electronic products of all types will form the building blocks of larger systems," was how Kutaragi described the Cell concept back in 2001.

Since it takes 2200 PowerPC 970 chips - aka the G5 - to yield just over ten teraflops - much the same as you get from 2000 Athlon 64s - getting similar performance out of just 64 Cell cores is impressive, if Sony and co. can deliver.

Right now, they're just a little way past half way through the five-year Cell research project, so they have a few more years yet to demonstrate the device in action. We'd expect the successors to today's chips to have got a little closer to those kinds of figures by 2006, but not that close.

Others are not so far behind. ClearSpeed's recently announced CS301 chip, for example, can deliver 25 gigaflops peak, the company claims. The CS301 is a 64-way parallel processing co-processor designed to work alongside an x86 or other general purpose CPU. The downside is that it's expected to cost over $1000 per chip. We suspect Sony and IBM are aiming for something a little more mass-market. ®


Other stories you might like

Biting the hand that feeds IT © 1998–2022